A pixel art piece of the “discomedusae” jellyfish, using a print by Ernst Haekel from his book, “Art Forms in Nature” as reference (pictured on the right)
A commission for programmer AmicableAnimal for concept art of a 2-bit version of his amazing puzzle game, CRT7.
A commission for programmer AmicableAnimal for concept art of a 2-bit version of his amazing puzzle game, CRT7.
A commission for programmer AmicableAnimal for concept art of a 2-bit version of his amazing puzzle game, CRT7.
This design was so much fun. though incredibly stressful to make - and I don’t think this version got used in the end, because it has a lot of very small details that don’t really work for a poster… Making this one was a bit of a learning curve!
(Zoom-ins of details are on the next 4 slides!)
Some (primarily Gameboy/Gameboy Color style) UI elements.
Crow ‘idle’ animation runs for 22.7 seconds
These are characters I designed for an video game concept. These three would have been the main playable characters for a retro-style RPG.
The pixel art was created pixel-by-pixel in MSPaint XP.
These are characters I designed for an video game concept. These three would have been the main playable characters for a retro-style RPG.
The pixel art was created pixel-by-pixel in MSPaint XP.
These are characters I designed for an video game concept. These three would have been the main playable characters for a retro-style RPG.
The pixel art was created pixel-by-pixel in MSPaint XP.
These are characters I designed for an video game concept. These three would have been the main playable characters for a retro-style RPG.
The pixel art was created pixel-by-pixel in MSPaint XP.
This GIF was animated in Photoshop.
A pixel art piece of the “discomedusae” jellyfish, using a print by Ernst Haekel from his book, “Art Forms in Nature” as reference (pictured on the right)
A commission for programmer AmicableAnimal for concept art of a 2-bit version of his amazing puzzle game, CRT7.
A commission for programmer AmicableAnimal for concept art of a 2-bit version of his amazing puzzle game, CRT7.
A commission for programmer AmicableAnimal for concept art of a 2-bit version of his amazing puzzle game, CRT7.
This design was so much fun. though incredibly stressful to make - and I don’t think this version got used in the end, because it has a lot of very small details that don’t really work for a poster… Making this one was a bit of a learning curve!
(Zoom-ins of details are on the next 4 slides!)
Some (primarily Gameboy/Gameboy Color style) UI elements.
Crow ‘idle’ animation runs for 22.7 seconds
These are characters I designed for an video game concept. These three would have been the main playable characters for a retro-style RPG.
The pixel art was created pixel-by-pixel in MSPaint XP.
These are characters I designed for an video game concept. These three would have been the main playable characters for a retro-style RPG.
The pixel art was created pixel-by-pixel in MSPaint XP.
These are characters I designed for an video game concept. These three would have been the main playable characters for a retro-style RPG.
The pixel art was created pixel-by-pixel in MSPaint XP.
These are characters I designed for an video game concept. These three would have been the main playable characters for a retro-style RPG.
The pixel art was created pixel-by-pixel in MSPaint XP.
This GIF was animated in Photoshop.